Activation keys

Total War: WARHAMMER II 2 (Steam) Region Free cd-key

  • USD
    • RUB
    • USD
    • EUR
Affiliates: 0,17 $how to earn
i agree with "Terms for Customers"
Sold: 34 last one 49 days ago
Refunds: 0

Uploaded: 15.03.2023
Content: text 17 symbols

Product description

Total War: WARHAMMER II 2 (Steam) Region Free cd-key


You buy the official key of the game Total War: WARHAMMER II 2 from the company SEGA

Release date - 09/28/2017
Localization - multi
Regional restrictions - Region Free
Revision - Standard version, does not contain additional content.

Total War: WARHAMMER II 2

Total War: WARHAMMER II is the second part of the famous trilogy, which offers a unique combination: large-scale real-time battles and an exciting turn-based global strategy dedicated to government, politics, building and strengthening your own empire. This time you will take part in a new exciting campaign on the continents of Lustria, Ulthuan, Naggarot and the Southern Lands.
With the development of the plot, the confrontation of the parties will become increasingly tense and will eventually reach a grand finale, the likes of which have not yet happened in the Total War series.

Thousands of years ago, reflecting the invasion of Chaos, the great wizards of the high elves created a huge magic spell.
According to their plan, he had to pull the Winds of Magic away from this world and make the hordes of demons return to the Kingdom of Chaos.
However, now the Great Whirlwind began to lose stability, and the world was again threatened.
The higher forces are already preparing to take measures to save the planet from a catastrophe, but there are also those who are eager to use the energy of the dying vortex for their own purposes.
Begins a new race for power, the winner of which will get the whole world.
You have to get used to the role of one of the eight legendary lords, who heads the four races of the world Warhammer Fantasy Battles.
Prince Tyrion, the Protector of Ulthuan, rules the high elves who are desperate to stabilize the Great Whirlwind raging over their continent.
The mage-priest of the Slann Mazdamundi, seated on a palanquin throne, sends armies of the Lizardmen to the north of Lustria.
He, too, seeks to prevent a cataclysm, but the plans of the Ancients are far more important to him.
Witch-king Malekith orders the cruel hordes of dark elves to come out of Naggaroth and leave the sinister Black Arks.
He feels the weakness of the whirlwind and wants to take full advantage of it.
Kvik Golovogryz and Lord Skrolk head the hordes of ratmen.
At the time of the fulfillment of the prophecy, vile underground inhabitants crawl out of their lairs in order to spread diseases and stench throughout the New World.
Their goals are still unknown, but soon the whole world will know about them ...
To stabilize or finally destroy the Great Whirlwind, you will need to perform a series of magic rituals and stop all attempts by rivals to do the same.
For all the legendary lords, there are unique starting positions, and each of the four races has its own style of play, campaign mechanics, storyline, military traditions, armies, monsters, schools of magic and legendary characters.
Some of the new units can even carry out a massive bombardment of the battlefield!

Feedback

1
Period
1 month 3 months 12 months
0 0 0
0 0 0
In order to counter copyright infringement and property rights, we ask you to immediately inform us at support@plati.market the fact of such violations and to provide us with reliable information confirming your copyrights or rights of ownership. Email must contain your contact information (name, phone number, etc.)

This website uses cookies to provide a more effective user experience. See our Cookie policy for details.